Moebius: Empire Rising Review

Hello everybody, Shaun Meyers here to share my thoughts on Moebius: Empire Rising by Phoenix Online Studios/Publishing and Pinkerton Road Studios. I received a copy of the game for review purposes but like all of my reviews, this had no effect on my thoughts and experiences with the game.

Moebius follows the story of a man named Malachi Rector who specializes in history and antiques. After a woman named Bianca Cardolo is murdered in Venice, Malachi is soon thrust into a secret government plot that revolves around the moebius theory. Famous historic people’s lives are relived through someone else. Malachi realizes that not all is as it seems with an organization with FITA but he ultimately agrees to aid them in their quest. It does, however, put him in danger more often than not.

I’ll admit the story is really quite the strange one and it doesn’t really make a lot of sense in the character’s interactions. It’s difficult not to apply what happens to real life and most of this stuff wouldn’t happen. It’s entertaining, just not really plausible.

The game is your standard point and click adventure game but there is one slight differences in the format and I’m not a big fan of it. You can’t pick up items as you find them. You must first find a use for them and this winds up making you backtrack to areas frequently. It would have sped up the puzzle solving elements by quite a bit if you could carry everything with you.

Malachi does have a keen eye for investigations, however, and he utilizes his cellphone to keep dossiers on various characters that he meets. He can also analyze a person to gain more info about them. There are certain character’s in the game that he’ll need to compare with historical figures. To do this you must choose the best matches for them based on their lives.

One thing I really liked about the game was the backgrounds to each area. They were quite pretty to look at. I will admit that the character animations could have used more work to make them more fluid. You can tell that they’re quite buggy because character’s sometimes stop moving and just slide to the position you tell them. Their legs also sometimes glitch a little and stretch slightly when walking. Or their legs will get stuck while walking to a specific location. They’re pretty bad.

I wasn’t a big fan of the soundtrack either but it wasn’t annoying and the voice acting was good in some places but spotty in others.

Overall, Moebius: Empire Rising is a bit more negative than it is positive in it’s design but as long as you can overlook some of the inherent flaws, you can still find some enjoyment here. These flaws are pretty difficult to ignore unfortunately and while the story may be interesting, if a bit strange, the rest of the game is often fairly buggy. So, in the end I’m a bit mixed on this one and I’ll recommend it only to those that really like adventure games and need to play them all. If you don’t need to, then there are better adventures to be had elsewhere.

Thanks for taking the time to read this review folks and I’ll be back with my next review soon, until then, happy gaming folks!

Shaun Meyers (Kyo Akiara) out!

Moebius: Empire Rising












Features of Interest

  • Decent Story
  • Good Investigative Features
  • Decent Soundtrack
  • Gorgeous Backgrounds

Worth Mentioning

  • Can't Pick Up Items As You Find Them
  • Character Models Are Buggy
  • Story is Weird
  • Voice Acting Could Be Better In Certain Areas

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