Shadowgate (2014) Review
Hello everybody, Shaun Meyers here to share my thoughts on Shadowgate (2014) by Zojoi and Reverb Triple XP. I didn’t receive a review copy for this one and instead purchased it when it was on sale. The review is mostly for fun and practice.
Time for a little history lesson folks! Shadowgate originally released on July 30, 1987 and was a first person adventure game that became a cult classic. In 2014 the game saw the release of a remake and re-imagining of the original game and was made by the original series creators Dave Marsh and Karl Roelofs.
Shadowgate saw the release of 2 sequels called Beyond Shadowgate and Shadowgate 64: Trials of the Four Towers. A fourth game was in development as well but was ultimately canceled and now only exists in development screenshots and a comic book called Shadowgate Saga: Raven.
Shadowgate is a point and click adventure game that takes place in a fantasy realm within and around a castle named Shadowgate. The game follows a simple warrior who has been called to Shadowgate by the last of the order of wizards, Lakmir The “Timeless”. The warrior’s goal in Shadowgate is to locate and defeat a warlock lord who has succumbed to evil and is searching for a behemoth hidden beneath the castle.
As the story progresses more is revealed about what happened at Shadowgate through the use of cutscenes. There are only 4 characters that you meet with voice acting but each character is very well acted and enjoyable to listen to.
One of my favorite parts of this game is easily the gorgeous hand painted artwork. It fits the game perfectly and it’s very pleasing to the eyes. I will admit that some effects such as fire are a little on the weak side but outside of that the game is quite beautiful.
Another thing I really liked about this game is the music and atmosphere. The new music is very enjoyable to listen to but you can enable the classic NES music if that’s more to your liking.
The game has a lot of options for various game features to please both new and old players alike. You can use the old school UI, Music, Graphics, Text, and Transitions or you can utilize the new setup, all at the press of a button in the options menu.
Gameplay wise, Shadowgate is your standard point and click affair with a large array of challenging but doable puzzles.
I will admit that I do wish you could have teleported to specific rooms using the map screen to make backtracking to certain areas less tedious but that also would have made the game far short than it is (And it’s pretty short already).
There were also numerous times where the map wound up saving me from getting lost in the maze that is Shadowgate Castle and it’s a good idea to consult it every so often to keep track of where you are.
There’s also a ton of items and equipment that you’ll pick up along the way and many of them are used to solve puzzles. There’s also magic that is acquired from scrolls and books which are used to solve puzzles.
At the end of the game a remake of the 1993 sequel, Beyond Shadowgate was mentioned to be releasing in 2016 but that’s come and gone but I’m definitely looking forward to it. I was thinking at the end of the game how awesome it’d be to have a sequel.
Overall, Shadowgate has been an incredibly fun game and has definitely become a favorite of mine. I’d never played the original game but this remake is wholly enjoyable. If you’ve never experienced the game before and are in the market for an adventure game then definitely check it out, I highly recommend it. Keep in mind that it’s pretty short and can be completed in 4 hours. More if you’re a completionist going for the achievements and playing it on higher difficulty levels.
Thanks a lot for taking the time to read my review folks and I’ll be back with my next review soon. Also, be sure to subscribe to my YT channel for future videos! https://www.youtube.com/channel/UCJQhT81tpgMzpzrivsAxORg
Happy gaming folks! – Shaun Meyers (Kyo Akiara) out!