Hello everybody, Shaun Meyers here to share my thoughts on DESYNC by The Forgone Syndicate and Adult Swim Games. I received a copy of the game for review purposes from the Evolve Terminal but like all of my reviews this has no effect on my thoughts and experiences.
DEYSNC is a unique first person shooter that mixes hardcore gameplay, an 80’s style synth soundtrack and a bunch of neon. It’s essentially Quake/Doom meets Tron but made incredibly difficult.
One thing I did going into this game was underestimate its difficulty. I was expecting it to be a walk in the park like many FPS’s today but nope, this game has no qualms about walking all over you.
One of my favorite things about this game is the incredibly good AI. AI has been something that I’ve felt has been rather lacking in recent years but I’m happy to say that this game has some excellently designed and challenging AI. The enemies react to your movements and actions and will often try to outflank you. They also have their own abilities which they utilize frequently to try to destroy you. For example, one enemy has the ability to teleport and it’ll frequently try to catch you off guard by teleporting behind you. You have to be fast and skilled to come out on top in this game and boy is it incredibly entertaining.
The game features a wide variety of weapons but they unlock only on certain levels in the game and completing these levels is no easy task.
Levels are fairly open and consist of 4 major areas which enemies spawn in. Each area is wide open so you can freely move about the area but you’ll need to watch out for hazards along the way. Hazards you can encounter include spike traps and pitfalls. Each level that you play has a very different layout and setup and the enemies you face will become stronger and more unique. At the end of each area you’ll be rated based on how many points you got and the skill used to complete the level.
The objective of the game is to rack up as many points as possible by performing skill shots on enemies. This ranges from knocking them into the air then blasting them mid-air, shooting them into traps or hazards, or killing an enemy that’s behind you. There are tons of ways to destroy your enemies and the more skill you utilize in the process the more points you’ll earn. I’ll admit that there are quite a few skill shots that I’m not very good at, the aforementioned mid-air shots are one of them.
There’s also a weapon upgrade system where you can create shards in various categories such as fire rate, damage, speed and degrade. Each shard has positive and negative effects. A speed shard increases speed but it decreases the degrade stat. Sometimes it’s actually better to use single shards instead of 2 shards to lessen the negative impact on a stat.
There are also cores that you can unlock and equip which grant you unique abilities to utilize in a level. These include healing, increased movement speed, an energy blast, and increasing weapon stagger to name a couple. You must meet certain prerequisites to unlock them all.
You can also equip a secondary weapon which will be available in the level once you’ve gained enough points. There are 4 altogether including a shield and a crossbow.
Overall, DESYNC has been one incredibly unforgiving experience but it’s severe difficulty is actually what makes the game fun. If you’re in the market for a hardcore first person shooter experience then I highly recommend this one. I will say that if you have trouble with quick movements then this game may prove incredibly difficult and would be better to avoid it. It’s also a good idea to avoid it if you have epileptic seizures as well because of the neon and flashing going on.
Thanks for taking the time to watch my videos and read this review. I’ll be back with another review soon.
Happy gaming folks! – Shaun Meyers (Kyo Akiara) out!