Mothergunship PS4 Review
Hello everybody, Shaun Meyers here to share my thoughts on the PS4 version of Mothergunship by Terrible Posture Games and Grip Digital.
Disclaimer: I received a copy of the game through Evolve Terminal for video/review purposes. Like all of my reviews, this had no effect on my thoughts and experiences with the game.
Mothergunship is a fast-paced first person shooter/roguelike game and follow-up to the developer’s previous game, Tower of Guns. The game also utilizes bullet-hell elements making for some pretty challenging levels.
As you might imagine, the story takes a backseat in this game, and focuses more on it’s gameplay. What little story there is is told through a series of conversations between the resistance leaders. The conversations are often humorous in nature and only serve as backstory to what’s going on.
Essentially, a race of robot aliens has invaded earth and it’s up to your small resistance force to infiltrate their ships to gather data cores and ultimately take down the mothergunship. This is no easy task though, you’ll have to fight your way through hordes of robots on each of their ships before you can even reach the mothergunship.
Each ship in the game acts as it’s own self contained level. There are two types that you can play through. The main missions have you taking down some of their biggest ships. Side missions allow you to take down an infinite number of smaller ships to obtain weapon parts to use in the bigger ships.
Main mission ships require you to bring your own weapon parts to start with. If you happen to die during a mission, these parts will disappear forever and your parts supply isn’t unlimited. This is why side-missions are so important because they allow you to replenish your supply of weapon parts.
During a level you’ll often come upon store rooms where you can use coins to purchase new gun parts and use the weapon bench to build new weapons. Your weapons consist of 3 major parts, the connector, the barrel and the capacitor. Combining the three parts creates a unique gun to use on enemies. There are a wide variety of different weapon combinations to choose from but it all depends on the parts you bring with you. One thing that I will admit is that I was expecting the weapons to be a bit bigger than they actually are. I was also kinda expecting them to look rather crazy too but this isn’t the case unfortunately. The weapons look rather small and boxy in most cases. Still, the near endless weapon combinations makes up for it.
Each room in a level is randomly generated and the further into the ship you get the higher the difficulty becomes. There are various types of rooms as well including challenge rooms and boss rooms. Each room is unique and there are often multiple paths to take as you explore the ship’s interior.
Overall, Mothergunship is an incredibly fun game with an almost endless amount of replay value. Every run through a ship’s interior is unique and provides a challenge. Beating this game doesn’t come easy but it’s a great experience nonetheless. If you’re a fan of roguelikes, first person shooters or bullet hell games, you’ll have a blast with this game.
Thanks for taking the time to read the review folks and I’ll be back with my next review soon, until then, happy gaming folks!
Shaun Meyers out!