Darkness Within: In Pursuit of Loath Nolder Review
Hello everybody, Shaun Meyers (Kyo Akiara) here to share my thoughts on Darkness Within: In Pursuit of Loath Nolder by Zoetrope Interactive and Iceberg Interactive. I received a copy of the game for review purposes back in 2015. Like all of my reviews, however, this has no effect on my thoughts and experiences. This is my latest review transfer from my old website UGR. The review has been updated to fit my current writing style.
Darkness Within is a game that’s heavily inspired by the works of the famed author H.P. Lovecraft and is one of the most true to his work games that I’ve played. The story follows detective Howard E. Loreid as he investigates the mysterious murder of a man named Clark Field. Throughout Howard’s investigation he encounters strange beings, hearing noises, having vivid nightmares and many unusual occurrences begin happening to him.
The game takes place in the fictional town of Wellsmouth and you will visit many locations around the town. Locations include Howard’s home, his office, Clark Field’s home, Loath Nolder’s office and a cabin. The game also has nightmare sequences that take place in unique and mysterious areas as well. It’s also worth mentioning that the game doesn’t reference any of H.P. Lovecraft’s works except for a single easter egg in the game. It focuses more on its own unique storyline that was heavily inspired by the famed author.
The game uses an old school style of movement where you must click the mouse in the direction you’re facing when an arrow appears. When you move you go ahead one space making movement a bit tedious but its not wholly annoying. You can move the camera in a full 360 degree angle to view your surroundings completely. Exploration is done in a linear fashion with only a few rooms and a couple hallways in each area. It’s difficult to get lost while exploring because of this.
If you happen to miss a puzzle on the previous day you can complete it the next day. There’s a lot of puzzles to solve in the game and while some can be easy, others are quite difficult to figure out and not easily noticeable. The game requires a lot of patience to complete. After a while it feels like you’ve played the game for hours on end because of it’s slow pace, but it’s still a very good experience throughout.
If you happen to play on normal difficult you’ll be able to use the hint system to help solve puzzles. There will be times when you’ll need to underline useful keywords or phrases in letters or documents that you find in your journey. There will also be hidden keywords to look for in each document for you find. The think system is a bit different from the hint system. It allows you to combine keywords or items to figure out different parts of the storyline or to make items for puzzles. The think system is used quite a few times during the course of the game and will help you uncover various missing pieces to the storyline.
Overall, Darkness Within: In Pursuit of Loath Nolder is very true to the works of H.P. Lovecraft but it likely won’t be a game for everybody. It requires a lot of patience to get all the way through and it feels like it takes longer to beat than it actually does due to the sheer amount of puzzles and its movement style. I managed to beat the game in over 8 hours and that was with a guide to help with the tougher puzzles. It’s quite long and equally time-consuming but it was an enjoyable experience throughout.
Thanks for taking the time to read this review folks. I’ll be back with my next review soon, until then, happy gaming folks!
Shaun Meyers (Kyo Akiara) out!
Darkness Within: In Pursuit of Loath Nolder$7.99
Features of Interest
- Great Graphics
- Excellent Story
- Excellent Atmosphere
- Interesting World
- True To The Works of H.P. Lovecraft
- Archaic Control System
- Requires A Lot of Patience
- Not Something Everyone Will Enjoy
- Slow Paced
- Puzzles Can Be Really Tough To Figure Out