Hello everybody, Shaun Meyers here to share my thoughts on P.A.M.E.L.A. by NVYVE Studios. I received a copy of the game from the developers but like with all of my reviews/previews, this has no effect on my thoughts and experiences with the game.
P.A.M.E.L.A. is an upcoming open world survival horror game that puts you in the role of a sleeper. As a sleeper you awaken to find yourself alone on a Utopian station called Eden. It’s inhabitants have become zombie like creatures after their genetics were altered. They aren’t full zombies though and have the ability to speak and can be quite aggressive. The game is currently in the development stage on Steam Early Access but it’s being updated regularly and many of the updates have already improved the game a great deal.
The game utilizes a unique ability to scan containers to see if there is anything within it. This does make it a bit slower to find items but it does add to the immersion of the game. A lot of containers will be locked, however, and you’ll need to use the hacking screen to get into them.
The combat system in P.A.M.E.L.A. is quite fun. In the early stages of the game you’ll have to fist fight enemies, boxing style. In recent patches the enemies have become more aggressive so they’ll put up a good fight. Later in the game, when you’ve explored more and found weapons, you’ll gain access to some firearms which are powered by energy cells. You’ll also find armor and a shield which you can utilize during combat as well. It’s a very good idea to block incoming attacks because enemies hit pretty hard and you’ll die quickly.
Another system that adds on to the combat system is the augmentation system. If you find applicable stations in the game world, and some augments to equip, you’ll be able to augment your character’s body with improvements.
There are also skills that you’ll be able to acquire as well which grant unique abilities based on the tree you choose to put points into. One tree specializes in exploration and includes light sources while the other is more combat oriented and has powerful attack abilities.
You can also upgrade certain pieces of equipment in the inventory screen. These utilize cores which can be applied to various areas to improve its stats.
There are a ton of items to obtain as well including various types of food and drink, which you need to keep your character nourished. One of the most important items is cryo cores which allow you to enable cryo chambers for you to respawn at when you die. There are also maintenance keys which allow you to repair battery backups and unlock doors found in various areas of Eden.
The game also features a base building mechanic where you can set up buildables to form a base of operations for your character. You can set up beds, hydroponics, shields, turrets and many other useful equipment that you’ll discover along the way.
There’s also a power management system for the station as well. You can choose the amount of power each sector of the station utilizes. You can put the power to full power, emergency lighting or turn it off. Full power drains energy the fastest while emergency lighting allows you to see and utilizes a lesser amount of energy but lighting will be limited. If a sector uses all of it’s energy, the area will automatically be set to off and you’ll have a hard time seeing anything. To replenish a sector’s power, you’ll need to find maintenance areas where a power terminal is located. Here you’ll be able to increase the amount of energy stored in said area by taking power from the whole of the station. It’s solar powered so you’ll never fully run out of power.
Overall, P.A.M.E.L.A. is looking to be a pretty awesome survival horror game. It’s got a gorgeous world to explore, a fun combat system and it’s updated regularly. I’m looking forward to seeing what the game will be like when it’s completed and it’s definitely worth keeping an eye on.
Thanks for taking the time to read this preview folks and I’ll be back with my next one soon. Until then, happy gaming folks!
-Shaun Meyers (Kyo Akiara) out!