City of Brass PS4 Review
Hello everybody, Shaun Meyers here to share my thoughts on the PS4 version of City of Brass by Uppercut Games.
Disclaimer: I received a copy of the game from the developers for review purposes. Like all of my reviews, this had no effect on my thoughts and experiences with the game.
City of Brass is a roguelike game created by senior developers that worked on Bioshock. The game is based heavily on Arabian Nights and it has an unnamed character entering the fabled City of Brass in order to loot treasure and lift the curse on the city.
One thing I was really impressed with in this game is how fluid the combat feels. You’re armed with a whip and sword and using the whip to stun enemies then deliver the killing blow is very satisfying. The whip can also be used to to pick up treasure, detonate bombs and pick up vases and other throwable objects. One thing that’s worth mentioning is that there’s no blocking ability so you’ll need to avoid enemy attacks by dodging them.
The game also has genies spread throughout each level. These genies sell useful buffs and items which can aid you in your journey through the game. Some of these include new weapons, new whips, faster movement speed, a companion to fight with you, and disabling all traps in a level. There’s a huge array of different things to purchase and they each alter the gameplay slightly.
Another feature that City of Brass has is Burdens and Blessings. These allow you to change how easy or how difficult the game will be. You can choose to have fewer enemies, faster moving enemies, respawning enemies, remove time limit and reduce genie costs to name a few. You can also have both types enabled at the same time as well.
Two other areas that are great in this game are the graphics and the audio. The game looks absolutely gorgeous and I love that in each playthrough the time of day changes. The level design is superb as well and it’s a great deal of fun navigating the different rooms as you whip and slash your way through enemies. Audio wise, the music and sound effects are great. The music matches the theme of the game perfectly.
Overall, City of Brass is a seriously fun, yet very challenging roguelike game. It has some very solid combat and it has a “One more try” feel to it. Even though I failed numerous times over the course of the game, I always felt like retrying. It also doesn’t leave you frustrated either and death just pushes you to do better in the next run. If you’re a fan of roguelike games and are looking for something unique to jump into, then City of Brass is definitely a great option.
Thanks for taking the time to read the review folks! I’ll be back with my next review soon, until then, happy gaming!
Shaun Meyers out!