Brut@l Review

Brut@l Review

Hello everybody, Shaun Meyers here to share my thoughts on Brut@l by Stormcloud Games and Rising Star Games. I received a copy of the game for review/video purposes from Rising Star Games but like all of my reviews this has no effect on my thoughts and experience.

Brut@l is a re-imagining of classic ASCII dungeon crawlers. It features 3D graphics but everything is designed with ASCII letters.

The main objective in Brut@l is to make your way through all 26 floors without dying. This is more difficult than it sounds because with each floor you complete enemies will become stronger and increase in number.

The first 6 floors are pretty simple but the difficulty of the game increases and you’ll need to change-up your strategy. Hacking and slashing your way through everything only works for those first 6 floors. After that enemies pack a hefty punch and you’ll need to utilize your skills and block enemy attacks more often.

The game also has modern features such as weapon crafting, potion crafting and weapon enchanting. To create weapons you must first collect the required letters that are hidden throughout each floor of the dungeon. These letters go into the design of each weapon. For potions you need to collect parts of monsters that you defeat in combat. To enchant weapons you must first collect special letters which are colored based on their element, Orange for Fire and light blue for ice, for example. It’s worth mentioning that not all potions that you can drink are beneficial to your character. Some potions can cause blindness, poisoning and cause you to catch on fire. There are others that can heal you, increase your HP and make you stronger, finding out which do which is the tricky part. Potions and enchantments only last for a period of time before they run out. Enchantments last longer than potions however.

Another thing you must keep an eye on while you’re exploring the dungeons is your hunger meter which drains slowly. To replenish both your hunger and HP you can eat food found inside objects or dropped by enemies. Food includes fish, meat and bread.

You also have the ability to throw your shield Captain America style which can be used to activate switches or to attack enemies. You can also use your shield to block incoming attacks as well.

There are also quite a few different enemies that you’ll encounter as you make your way through the dungeon including zombies, skeletons, orcs, minotaurs and golems to name only a few.

At the end of each floor you’ll be given stats based on your performance including time to complete , how many letters you collected and enemies defeated among others.

The game also includes a dungeon editor where you can build your own unique dungeons to share with other players. No Steam Workshop support as of writing this review unfortunately.

Overall, Brut@l is a very enjoyable dungeon crawler and I’ve had a blast trying to make my way through the randomly generated dungeons. It’s proved quite the challenge but it’s very addicting and I found myself returning to it often. I’ve also found myself playing it to my own music (Rock/Metal) frequently as well, it made exploring the dungeons that much more fun. That said, the in-game music isn’t bad, it’s just more fun to crack orc skulls to metal haha.

Thanks a lot for taking the time to read the review and watch my videos folks. I’ll be back with my next review soon.

Happy gaming folks! – Shaun Meyers (Kyo Akiara) out!

Brut@l

$14.99
Brut@l
87.8

Replayability

10/10

    Graphics

    9/10

      Sound/Music/VA

      8/10

        Originality

        9/10

          Gameplay

          9/10

            Pros

            • Addicting Gameplay
            • Tons of Replayability
            • Challenging As You Progress
            • Features a Level Editor
            • Has Co-op

            Cons

            • Can Get Repetitive

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