Light Apprentice

Light Apprentice Review

Hello everybody, Shaun Meyers here to share my thoughts on Light Apprentice by Amazu Media.

Disclaimer: I received a copy of the game for review purposes but like all my reviews, this has no effect on my thoughts and experiences.

Light Apprentice is a game that mixes multiple genres together. Most notably are RPG’s, Adventure Games and Visual Novels. The game’s story plays out like a comic book with various panels showing various scenes. Battles also take place within the boxes of the comic book, as does the exploration phase.

The story follows a young man from the past named Nate and a blueling called Tlob as they journey across a barren wasteland of a planet to save the environment and the people that live there. The story is very environmentalist friendly and it talks about various issues that impact our own planet today. It also covers themes like slavery, greed and imperialism.

Even though the story covers these rather serious topics, it does so in a way that makes it enjoyable yet poignant. It doesn’t feel forced and the characters are great as well. The story in this volume is 4 chapters long and I imagine that there will be much more story to this game in the future.

The gameplay portion of the game is split into two different areas. The first area focuses on exploration and plays like a point and click adventure game. In this mode you can interact with the world, activate switches, open doors and chests, and attack enemies.

The second portion of the game is combat. Combat in Light Apprentice plays somewhat like Costume Quest mixed with some Final Fantasy (Classic FF). You have the option to attack, defend, use items or use skills. Skills are unlocked whenever you need to make an important choice in the story and each requires a specific amount of spirit to use. Spirit is obtained when you hit an enemy or when an enemy hits you. The max spirit you can have at any time is 10. The stronger the skill, the more spirit you’ll need to use it. You’re also limited to 3 potions during a battle and they don’t replenish automatically so if you use one you’ll need to manually add a new one.

If you happen to die in battle the game gives you the option to replay the battle until you defeat it.

I’ll also mention that the game can be pretty buggy at times. Most notably in the first and fourth chapter. There are random slowdowns in both which affects playability.

Overall, Light Apprentice has been an enjoyable adventure. Like a few other games that I’ve reviewed, the game touches upon real world issues. It’s done really well and in a pretty lighthearted way. The story is entertaining but poignant and I felt it was done really well. The slowdowns that I encountered were a bit of a pain (Especially in chapter 4) but most of the game played well for me. I definitely recommend the game but it might be wise to wait for a couple patches to fix these issues first.

Thanks for taking the time to read the review folks. I’ll be back with my next review soon, until then, happy gaming folks!

Shaun Meyers Out!

Bonus Game Info






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System Requirements


OS: Windows 7 or newer

Processor: 2.0 GHz Dual Core

Memory: 2048 MB RAM

Graphics: GTX 260 or equivalent

DirectX: Version 9.0c

Storage: 1500 MB available space



OS: Mac OS X 10.8+

Processor: 2.0 GHz Dual Core

Memory: 2048 MB RAM

Graphics: Intel HD Graphics 3000 or better

Storage: 1500 MB available space

Light Apprentice








Game Quality


Replay Value


Features of Interest

  • Entertaining Story
  • Great Cast of Characters
  • Unique Art Style
  • Fun Mix of Genres
  • Choices Unlock New Skills

Worth Mentioning

  • Combat Can Be A Bit Repetitive Since It Repeats Battle Scenes Frequently
  • Some Areas of the Game Can Be A Bit Buggy. Most Notably Chapters 1 and 4.
  • Audio Is A Bit Basic

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