Shadows: Awakening PS4 Review
Hello everybody, Shaun Meyers here to share my thoughts on Shadows: Awakening by Games Farm and Kalypso Media.
Disclaimer: I received a key through Terminals for review and video purposes. Like all of my reviews, this had no effect on my thoughts and experiences with the game.
Shadows: Awakening (Formerly known as Shadows: Heretic Kingdoms) is a hack and slash role-playing game that features a wide range of different playable characters.
Instead of playing as a party of multiple characters, you control a demon and his puppets using a single character. The demon captures the souls of strong opponents and can switch between up to three at any given time. Each puppet comes in one of three classes, Warrior, Archer and Mage.
The story follows the demon and your first puppet on a quest to destroy the Cauldron of Souls, a trinket capable of wielding immense power. The cauldron is in the hands of the Inquisition and the demon and the puppet of your choosing, must travel the entire world in order to fulfill their objective.
Along the way more puppets will become available and certain ones are used to enter areas. The werewolf Zaar is used to enter the lands of Taymuria, the werewolf homeland. Some of the puppet characters are merely combat characters, so only a couple are questline important.
The game features a large equip system, with each of the puppets (And the demon) having their own unique sets of armor and weapons. For example, Evia (The starting mage) uses a staff and cloth armor while Zaar dual wields one-handed weapons and uses leather armor. There are many equip slots available as well so you have lots lots of options when it comes to outfitting your characters.
Each character has their own unique sets of skills to learn as well. You can only equip 3 abilities at any one time though so it’s a good idea to choose skills that fit your playstyle.
When you switch between your puppets and the demon, you change worlds as well. When you’re the demon, you see the world as the shadow realm. While you’re a puppet, you view the world as the mortal realm. The enemies you encounter in each are quite different. Some enemies utilize the shadow realm to enact shields which can’t be damaged from the mortal realm. So, you must switch to the shadow realm to take out the proper enemy. It’s a really cool mechanic and I love how the music changes slightly based on the realm you’re currently in.
Overall, I enjoyed Shadows Awakening quite a bit. It really reminded me of the Dungeon Siege games and it even has some similarities between them. If you’re in the market for a hack and slash RPG on the PS4, and/or enjoyed Dungeon Siege, then I recommend giving Shadows Awakening a shot, it’s a lot of fun.
Thanks for taking the time to read my review for Shadows Awakening folks, I’ll be back with my next review soon, until then, happy gaming folks!
Shaun Meyers out!
Features of Interest
- Very Entertaining
- Good Story
- Good Audio/Voice Acting/Music
- Very Fun Gameplay
- Tons of Loot/Equips
- I Ran Into A Couple Crashes In The Late Game, Usually Revolving Around the Inventory.
- May Get A bit Repetitive For Some People