Songbringer Review

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Songbringer Review

Hello everybody, Shaun Meyers here to share my thoughts on Songbringer by Wizard Fu Games. I received a copy of the game for review purposes. Like all of my reviews, however, this has no effect on my experiences with the game.

Songbringer is a classic Zelda inspired action RPG with procedural generation. It’s also an open ended and non-linear experience. It allows you to approach the different quests and dungeons in any way. It’s recommended that you play through the dungeons in order, though. This is because you receive useful items that will aid you in the next dungeon.

There’s a lot of things that I really like about this game. The first is it’s combat system. Combat in Songbringer feels incredibly fluid and it’s a great deal of fun hacking up enemies. Smaller enemies are a bit on the weak side but the game’s boss battles are challenging and incredibly fun. The bosses in the game require both strategy and skill in order to defeat them. They’re also very different in style from each other. One boss is a giant sandworm while another is a wall with eyes on it.

Another thing that I really like about this game is it’s beautiful pixel art style. It’s quite gorgeous to look at and it enhances the game a great deal. It’s definitely among the prettiest pixel art games that I’ve ever played.

The soundtrack to Songbringer is also very good as well. It features some catchy dungeon and overworld music and it adds to the experience greatly.

I also love how the main character’s, Roq and Jib, are portrayed in the game. They’re both pretty humorous and their dialogue together makes the experience even more enjoyable that it already is. I like the fact that Jib is also pretty sarcastic towards Roq. (Sarcasm is my preferred style of humor, so I found it entertaining).

Songbringer features a lot of different items that will aid you in your journey as well. There are Kilobombs, Top Hat Drones, Boots, Gloves, Courage Shield and a Teleport Cube to name a few. There are also stores hidden on the overworld map that allows you to buy them as well.

One thing that I’ve found is that the game controls bettter when using a keyboard rather than a controller. I tried both methods and found that the keyboard controls were the most precise. Keep in mind that I’m more used to keyboard controls than I am controller, though.

Overall, Songbringer is easily the best Zelda inspired game that I’ve played in a long time. Everything about the game is excellent and I’ve had an absolute blast playing it. It’s also a game that I’ll be returning to frequently thanks to the procedural generation. It’s a superb game that I can’t recommend highly enough.

Thanks for taking the time to read this review folks. I’ll be back with my next review soon, until then, happy gaming folks.

Shaun Meyers (Kyo Akiara) out!

Songbringer

Songbringer
10

Replayability

10/10

Graphics

10/10

Sound/Music/VA

10/10

Game Quality/Bugginess

10/10

Gameplay

10/10

Features of Interest

  • Superb Combat + Fun Boss Battles
  • Procedural Generation So Each Playthrough is Unique
  • Gorgeous Pixel Art Style
  • Excellent Soundtrack
  • Humorous Interactions Between The Characters

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