Stars in Shadow Review

Hello everybody, Shaun Meyers here to share my thoughts on Stars in Shadow by Ashdar Games and Iceberg Interactive. I received a key from the publisher for review purposes. Like all of my reviews, this has no effect on my experiences with the game, however.

Stars in Shadow is a 4X space strategy game that’s heavily inspired by the classic Master of Orion games. I’ve never played the Master of Orion games so I’m unable to make the comparison, unfortunately.

The game uses a 2D, hand-drawn art style for it’s many portraits. The art is well drawn and looks crisp in all areas. I liked the character, planet and building artwork the most.

Gameplay wise, it’s your standard 4X strategy fare. You explore the galaxy, colonize planets, and fight any enemies in your path. The game doesn’t really do anything to stand out from other 4X strategy games, though. So, if you’ve played a 4X strategy game before you’ll have no trouble playing this game. You may wind up bored with it pretty quickly though.

The game doesn’t feature a lot of complexity, gameplay wise, either. There’s only one real strategy to win the game and that’s through a militaristic approach. Every other victory option is obsolete by the late game. Unless you like to win all your games through combat, you’ll likely find this game fun. If you’re like me, however, and prefer to win through diplomacy, you’ll find this game a bit disappointing.

One cool feature this game does have is the ability to customize/design your own ships. The interface for this feature is clean and easy to use/learn. When designing a ship, you can apply any unlocked technology into different slots. You’ll need to make sure you don’t go over your power threshold, though. If you do, you’ll be unable to finish the design.

To unlock better technology for your ships and space stations, you’ll need to research it first. Like all 4X strategy games, researching tech allows you to unlock new equipment and research paths. There are tons of techs to research in the game so you won’t run out easily. While the game does have a lot of different techs to research, it winds up meaning nothing in the late game.

Overall, Stars in Shadow has been a decent 4X strategy game. It’s rather limited amount of choice and victories makes the game a little boring for me, though. I did like the ship design feature and the artwork but it could be better gameplay wise.

Thanks for reading the review folks! I’ll be back with my next one soon, happy gaming!

Shaun Meyers (Kyo Akiara) out!

Stars in Shadow








Game Quality/Bugginess




Features of Interest

  • Crisp Comic Book Style Art
  • Unique Races
  • Decent Soundtrack
  • Ship Customization/Design

Worth Mentioning

  • Not A Lot of Complexity
  • Late Game Requires Military Victory
  • Poor Diplomacy Options For Victory
  • Trading Is Useless

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