XCOM 2 PS4 Review
Hello everybody, Shaun Meyers here to share my thoughts on the PS4 version of XCOM 2 by Firaxis Games and 2K Games.
Disclaimer: I got the game for free from PS Plus so I didn’t receive it from the developer/publisher this time around.
XCOM 2 is the sequel to XCOM: Enemy Unknown which was a reboot of the long-running XCOM series. XCOM 2 picks up 20 years after the events of Enemy Unknown with the Advent having taken full control of Earth.
The game’s story revolves around The Resistance who’s made up of remnants of the original XCOM project during the Advent invasion. You act as the commander of the resistance and it’s your job to guide it to victory in a stream of missions dedicated to stopping the Advent.
About halfway through, you learn of a secret project that the Advent are developing known as The Avatar Project. It’s your mission to prevent it from succeeding or humanity is doomed.
Instead of the XCOM base in Enemy Unknown, The Resistance is in control of an alien ship known as the Avenger and can travel the world using it.
The Avenger has numerous rooms which you’ll be making full use of throughout the course of the game. The lab allows you to use scientists to research new technologies. The engineering deck allows you to craft the technologies that you research. The armory allows you to manage all of your soldiers where you can customize a character’s loadout, weapon, personality and numerous other options.
There are also unlockable rooms through research as well including the Guerrilla Tactics Training room, the Shadow Chamber and Resistance Comms. Each room has a unique function tied to it and there’s many more to unlock and utilize.
There are two main resources that are required to do just about anything. These are supplies and intel. Supplies act as the game’s currency and allow you to purchase new rooms, new recruits, build items/gear and purchase items from the black market.
Intel on the other hand is used to communicate with resistance factions around the world. Intel is a bit tougher to come by than supplies are but researching Advent Data-pads will allow you to gain small amounts of Intel. Certain missions also give you Intel as well.
There are also minor resources that you’ll come upon as well which allow you to craft various items. These include the bodies of aliens, alloys, elerium, scientists and engineers to name a couple.
When on the bridge, you’ll be able to access the world map. Here you can travel to various locations around the world to scan for supply drops, meet with resistance cells or travel to mission critical locations. Scanning takes days to complete so it progresses time and allows you to complete research and any other things you have going. As time progresses Advent forces will attack resistance cells as well and you’ll need to protect them through a mission.
Missions can be categorized into a few different types. Type 1 focuses on rescuing or capturing a VIP. Type 2 revolves around planting a bomb in a facility then evacuating. Type 3 is based on hacking/defending/destroying a terminal. Type 4 revolves around wiping out all enemies while rescuing civilians. There’s also supply routes that can be attacked for valuable supplies. Missions don’t generally deviate from these types and truth be told, they get a bit repetitive after a while.
I will also mention that I’ve noticed quite a few bugs and slowdowns in the PS4 version of the game. There have been times when enemy bodies would get stuck in walls after defeat. There were quite a few slowdowns during mission debriefings and when dropping into missions as well. The game also suffers from seriously long load times as well. It takes minutes to load a save game which makes reloading a save when you make a mistake rather irksome.
Overall, XCOM 2 is a pretty entertaining game but it likely won’t please everyone, especially fans of the original games. With the bugs, really slow load times, and rather repetitive missions, it’s not the best tactical game I’ve ever played. I will admit that it’s also not the worst I’ve played either, it sits in the middle ground and it can be pretty darn enjoyable if you can look past these issues. It’s also incredibly satisfying shooting aliens in the face, so that’s always a plus, Viva La Resistance!
Thanks a lot for taking the time to read this review folks. I’ll be back with my next one soon, until then, happy gaming folks!
Shaun Meyers out!
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Features of Interest
- Looks Impressive on a PS4 Pro
- Great Audio
- Tons of Items/Techs To Research
- Tons of Missions to Play Through
- Missions Don't Change All That Much. Can Be Broken Into A Few Categories
- Still Has Some Bugs/Slowdowns on PS4 PRo
- Has Really Long Load Times