Batman: Arkham Origins Review

Hello everybody, Shaun Meyers (Kyo Akiara) here to bring you our latest review for Batman: Arkham Origins by WB Games Montreal, Splash Damage and Warner Bros. Interactive Entertainment.

Arkham Origins follows the story of a younger and more inexperienced Batman who has been taking down criminals for 2 years now but his greatest challenge awaits when Black Mask leads a jailbreak at Blackgate prison. From here Batman learns that a group of assassin’s was hired by Black Mask to kill him. Throughout the story Batman faces various enemies across Gotham City including The Joker, Firefly, The Electrocutioner, Deadshot, The Penguin, Copperhead and Bane to name only a few of the famed enemies that you encounter. Many enemies that you encounter will be Batman’s first experience dealing with them while others Batman is familiar with already. The Batman in this game is more angry and impulsive than in the previous games and as the story progresses he learns that he is not alone in his crusade and allies are important as well.

Much like the previous games in the series, Arkham Origins is played in a third person perspective where you control Batman around the world to beat up various enemies along the way. The combat in the game remains the same as the previous games as well with the use of the free flow combat system to quickly attack enemies in the vicinity. You’re still able to counter enemy attacks, build up combos and unleash devastating finishing moves. I will say that the keyboard controls can be a bit clunky at times but I managed to play through it with the keyboard and mouse but I’d recommend playing with a controller if you have one to make your life easier, especially when fighting certain bosses and quick throwing is required.

The game also still utilizes stealth based predator areas during missions where you must take out enemies using the environment before you’ll be able to continue. As you progress through the game the enemies become tougher to take down but it’s still pretty simple depending on your difficulty level.

There are numerous side missions involving various Batman villains such as the Mad Hatter and The Riddler which often have you traveling across Gotham in search of people or objects. The Riddler missions, like in the previous games, are the most elaborate that you’ll need to solve. Other villain’s missions vary in style with some having you performing timed missions to defuse bombs while others require you to find objects to use a specific gadget on them.

Batman has many unique gadgets at his disposal including his batarangs, batclaw, concussion grenades, glue grenades, hacking device, shock gloves and remote claw to name a few of them. Some of the gadgets you unlock are acquired from enemies that you encounter while others are obtained from the Batcave. All of these gadgets are used to solve puzzles in the game world and aid you in progressing through the game.

Batman: Arkham Origins may not be as amazing as the previous two games in the series but it’s still a very fun and entertaining game regardless. It keeps much of what made the previous games fun intact but with a couple slight changes. The story was also pretty enjoyable as well so, if you haven’t had the chance to try the game out yet it’s worth checking out.

Thanks for taking the time to read my review folks and I’ll be back with my next one soon, until then, happy gaming folks!

Shaun Meyers (Kyo Akiara) out!

Batman: Arkham Origins








Game Quality/Bugginess




Features of Interest

  • Great Story
  • Excellent Voice Acting/Sound Effects and Music
  • Fun Combat System
  • Lots of Batman Villains to go up against

Worth Mentioning

  • Can Be Buggy
  • Keyboard and Mouse Controls Are Clunky

Related Post

Leave a Reply