Space Quest II

Space Quest II: Vohaul’s Revenge Review

Hello everybody, Shaun Meyers here to share my thoughts on my experience with Space Quest II: Vohaul’s Revenge by Sierra. I received a copy of the game from our friends at GOG for review purposes but this has no effect on my experience with the game and whether or not I enjoyed the game or not.

Space Quest II picks up a little while after the events of the first game with janitor turned hero, Roger Wilco, getting himself wrapped up in another deadly adventure. This time Roger’s enemy is known as Sludge Vohaul, a Darth Vader wannabe whose hell-bent on getting revenge on Roger for destroying his invention in the first game.

Time for a bit of a history lesson about this game. Space Quest II used an improved version of Sierra’s AGI Engine used in Space Quest 1 and the early King’s Quest games. This version of the game features heavily improved visuals over the first game but still suffered from the lack of sound cards. The game was listed at number 4 in Sierra’s Top 5 Best Sellers list and earned the SPA Gold Medal. A group of indie developers at Infamous Adventure created a VGA remake in the style of the later games and also featured full voice acting too. It’s available for free here:

Compared to the first game, Space Quest II is superior in pretty much every category except sound, which is as bad as the original. Visuals, Story, and Writing are all incredibly well done considering it’s age.

My favorite part of the game is the improved art style. It really adds to the world you’re exploring. Even though the end of the game is simply a bunch of corridors, the forest and swamp areas you explore earlier in the game are gorgeous to look at despite its age.

The story was a ton more entertaining this time around as well and the writing had a big part to play in the enjoyment as well. The new characters and creatures that were introduced were pretty cool too.

As I mentioned before, my least favorite part is the lack of sound effects as the basic sounds older computers were able to make are jarring and annoying so once again I recommend turning off the sound all together. There’s also a highly annoying alarm sound at the end of the game so trust me when I tell you, you’re better off without the sound.

There was only one puzzle in this one that I wasn’t too fond of. It was a maze where you had to navigate around the tentacles of a monster and if you touched any of them, you die. I recommend using the slow option because it’s quite the challenge getting through it on normal speed. I also suggest you save any time you’re in an open patch and then reload any time you hit a vine to make things faster.

Overall, I found Space Quest II: Vohaul’s Revenge to be an enjoyable adventure and I’m happy to have given it a chance. It still shows its age, but I was pleasantly surprised by how much of an improvement it had over the first game. I’d recommend giving it a shot if you’re in the mood for an older game or are curious about the series.

Thanks a lot for taking the time to watch my video and read my review. If you enjoyed either of them, I’d greatly appreciate if you could share them with your friends or leave a like. Feel free to subscribe to my channel as well:

Happy gaming folks! – Shaun Meyers out!

Space Quest II: Vohaul's Revenge












Features of Interest

  • Gorgeous Artwork
  • Improved Story
  • Good Writing
  • Fun Puzzles

Worth Mentioning

  • Annoying Sound

Related Post

Leave a Reply