The Dream Machine Review
Hello everybody, Shaun Meyers here to share my thoughts on The Dream Machine by Cockroach Inc. and The Sleeping Machine. I received a copy of the game for review purposes but like all of my reviews this has no effect on my thoughts and experiences with the game.
The Dream Machine is a unique point and click adventure game inspired by the LSD trips of neuroscientist John C. Lilly. The game was created by 2 people and done in an entirely claymation art style. The game world and objects within the game (Including characters) are all made out of clay and cardboard. The game is also considered a psychological horror game as well and it’s not hard to see why with it’s eerie music and creepy looking characters.
The Dream Machine follows a character named Victor Neff who has moved to the city with his pregnant wife Alicia to start a family together. Their moving in process quickly turns ugly when they find a surveillance camera hidden in their bedroom. Victor sets out to confront his landlord but is soon taken on an incredibly crazy series of adventures into the dreams of his fellow tenants. Threatened by a sentient being known as The Machine, Victor must put everything on the line (Including his own sanity) to save not only his wife and unborn child but the lives of his neighbors as well. The story has tons of twists and turns and you’ll visit the many strange worlds within the subconscious. “What is real and what is unreal?”
The game utilizes your standard point and click adventure mechanics where you use your mouse to interact with the game world. You’ll also be solving a great deal of logical puzzles throughout the course of the game as well.
One thing that I noticed in my playthrough is how difficult and more frequent the puzzles become as you moved through each chapter. The first chapter was pretty quick but as the chapters went by the more puzzles you had to solve and the more intricate each puzzle became. You could see the improvements in the developer’s skills with each chapter that released and it culminated with Chapter 6 which is by far the most difficult.
Each chapter also featured a slightly different theme to the gameplay as well. In chapter 3 it took on a more investigative approach with Victor looking into the disappearance of Victor 11. In chapter 6 the game became much more vast with the ability to travel to all of the previous dream worlds. This also made the game that much more difficult as well with a whole heap of items to be utilized somewhere in the game world.
To be honest, this game has been an amazing experience from start to finish and it ranks up there with some of the best adventure games that I’ve ever played. It’s art style is gorgeous, it’s soundtrack eerie and atmospheric and it’s puzzle design is superb. There hasn’t been anything about the game that I disliked and this is a rare case where I feel the game deserves a 10/10 and it’s amazing what the developers managed to do with the game over the years. I’m equally excited to see what their next project will be considering how good this game turned out to be. If you have any love for point and click adventure games then I highly recommend picking the game up, it’s superb.
Thanks for taking the time to read this review folks and I’d appreciate it if you could share it with your friends too. Happy gaming folks!
-Shaun Meyers (Kyo Akiara) out!