Glo Review

Hello everybody, Shaun Meyers here to share my thoughts on Glo by Chronik Spartan Games.

Disclaimer: I received a copy of the game for review purposes but like all of my reviews, this had no effect on my thoughts and experiences.

Glo is 2D platformer with a unique twist, it takes place in complete darkness. The game relies on the use of blind faith, light projectiles and memory in order to reach the end of each level.

The block that you control and the end of the level are all that you can see during a level. As you move your character around the world, the light that surrounds it helps illuminate your way. The light around your character doesn’t extend very far though, and you’ll need to use the game’s projectile mechanics to see ahead of you. Keep in mind that there are many pitfalls, enemies and traps that you’ll need to watch out for. Dying during a level fires off small balls of light but enemies and traps are reset upon death.

As mentioned, the block you control has the ability to fire light based projectiles. These can be used to destroy enemies or illuminate your path. There are quite a few different items that you can use to aid you including Flare Bombs, Sticky Bullets, and Pinball Bullets. Other items include memories and keys.

The game also features a speed run mode which adds a timer to the top left of the screen so you can see how quickly you’re progressing through the game. There are 100 levels in total and they get progressively more difficult to complete as you progress. The level design is pretty impressive and they require precise movements and quick thinking to make it to the end. The levels also become pretty complex in natue so it can become pretty frustrating. There’s also 4 unique boss battles in the game as well which will also put your skills to the test.

Overall, Glo is a challenging game with some great level design. It’s a game that will definitely take some practiceto master but finally beating the levels is a great feeling. The darkness not only makes the game more difficult but it also makes the game unique among the many other platformers out there. If you’re in the market for a new platformer and want something unique to try then I recommend Glo. It’ll definitely get your brain working.

Thanks for taking the time to read the review folks. I’ll be back with my next review soon, until then, happy gaming folks.

Shaun Meyers out!

Bonus Game Info



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Replay Value








Features of Interest

  • Challenging
  • Cheap
  • Unique Use of Darkness
  • Great Level Design
  • Decent Replay Value

Worth Mentioning

  • Music Feels A Bit Basic
  • Can Be Pretty Frustrating At Times

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