The Lost Child

The Lost Child PS4 Review

Hello everybody, Shaun Meyers here to share my thoughts on The Lost Child by Crim and NIS America. I’m covering the PS4 version of the game in this review.

Disclaimer: I received a copy of the game from NIS Amerca for review purposes. Like all of my reviews, this had no effect on my thoughts and experiences with the game.

The Lost Child is a modern, classic style first person dungeon crawler. The game takes place in modern Japan and follows an occult writer named Hayato. The game is a follow-up to a PS3 game called El Shaddai: Ascension of the Metatron. I’ve never played El Sheddai so I can’t comment on the differences between them.

The story is heavily inspired by various religions/mythologies throughout the world and features many gods and characters from them. Characters include Thoth, Ra, Samael, Aleister Crowley, Cthuhlhu, and Shoggoth to name a few. The game combines all of the mythological characters in one giant battle between good and evil.

Hayato’s role in the story is The Chosen One and he wields a demonic gun called Gangour. Gangour fires specialized bullets that can capture demons. As the game progresses it gains the ability to capture fallen angels and Angel’s too. Any captured Astral is stored in a tablet and can be summoned to help Hayato battle enemies.

The game’s story is pretty entertaining, and I especially loved the mythological themes throughout. I wish admit that the story does take a bit of a backseat to the dungeon crawling so you won’t see very many cutscenes as you explore the dungeons.

You can only have 3 creatures fighting with you at any one time. Switching them in and out of the inventory costs 1 point in the tablet’s battery. You can add a demon to the sub category to switch out a party member without using a battery point. You can also switch sub/party members during battle which can be very handy when one creature isn’t doing so well against an enemy.

During conversations between Hayato and his angel companion Lua, you’ll be able to choose various options that will grant you bonus karma in one of 3 different areas, Good, Dual and Evil. Karma plays a very important part in The Lost Child and you’ll be using them to upgrade your Astrals.

Dungeons are The Lost Child’s main focus and you’ll be delving into a lot of them over the course of the game. Each dungeon has multiple floors that you’ll need to descend. Each floor has puzzles that you’ll need to solve before you’ll be able to advance to the next one. At first the dungeons are pretty simple to get through. As you get further into the game the more intricate the puzzles will become.

One thing I will admit about the dungeons is that while they’re quite fun, I wish they looked better. The textures for the dungeons are noticeably low quality but it doesn’t take away from the gameplay, which is this game’s main focus.

Overall, The Lost Child is a very solid dungeon crawler. The game’s dungeons are very well designed and the puzzles were fun to solve. Graphically it’s nothing to sing home about but gameplay-wise it’s great. The game won’t be for everyone but if you’re a fan of dungeon crawler’s and mythology then you’ll likely have fun with this game.

Thanks for taking the time to read this review for The Lost Child folks! I’ll be back with my next review soon, until then, happy gaming folks!

Shaun Meyers out!

The Lost Child








Entertainment Value




Features of Interest

  • Entertaining Story and Unique Use of Various Mythologies/Religions
  • Great Monster/Character Artwork
  • Great Gameplay
  • Fun Puzzles

Worth Mentioning

  • Dungeon Graphics Could Be Alot Better
  • Can Get A Bit Repetitive Doing The Same Thing Over and Over
  • Normal Difficulty is Recommended. in Easy Mode You 1 Hit Everyone, Makes Things Kinda Boring.

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